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The protagonist is a fourth-grade student, who, fortunately, missed the day of school when the class's substitute teacher was a witch named Ms. (The other three students not shown in the introduction are: Calvin, Laura, and Debbie.) After that, the words "Haunted Island" appear on the screen. Along the way, she drops the skeleton keys to her house and her magic wand by Madame Pomreeda's carriage. Grunkle flies on her broomstick to her house. Then a half-dozen of frightened students named Violet, Jane Plain, Penny Scilin, James, Tiffany, Stanley ZeBlucky, and Joe are all turned into monsters one-by-one. The same thing happens to Wolfgang, then Albert Brayne. Although Zev's face is blacked out when the effects take place, we can see her turning into a monster. Grunkle, who is really a witch, casts a spell on a frightened girl named Zev Cosmo. Suddenly, lightning flashes, and the schoolhouse and the fences take on a twisted shape. A peaceful schoolhouse with white picket fences are shown in the beginning with pleasant music. However, finding one's way out of the labyrinth is difficult.
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If the candle burns out, the protagonist is cast into the island's labyrinth, which contains a "fountain of health" that will cause the candle to reburn and, eventually, grow back to its original size. Health is depleted through answering Repsac's questions incorrectly and is indicated by the candle burning down. The protagonist has a limited amount of "health," which is indicated by a candle in the upper left hand corner of the screen. These are collected by earning 5000 points in one particular minigame. The player also must collect 25 keys in order to reach the attic, where the kids are being held. The game keeps track of a player's successes and failures, and a poor performance in one minigame will lead to it appearing more often. Once the player has completed four missions, the character will be returned to normal, and the player will move on to another student. These missions require the player to complete three games to find a student's favorite things. Although little was changed in terms of gameplay, an in-game map was added, and the difficulty select was given an icon.ĭuring the game, the player is given missions by Madame Pomreeda. On Novemand on August 26, 1998, a revised version of the game was published. JumpStart Adventures 4th Grade: Haunted Island was released on December 2, 1996, but was retired from the line in 19 and replaced with JumpStart Adventures 4th Grade: Sapphire Falls, due to the game getting negative receptions from parents and teachers alike, complaining how the game was too intensely frightening for children. In 1999/2000, the game was retired and got replaced by JumpStart Adventures 4th Grade: Sapphire Falls, which is considered more kid-friendly than its predecessor. Upon its release on December 2, 1996, the game had gone through extreme negative reception and complaints, especially from parents and teachers, criticizing its dark and scary depiction.
Jumpstart 3rd grade 1996 software#
JumpStart Adventures 4th Grade: Haunted Island was a personal computer game in Knowledge Adventure's JumpStart series of educational software intended, as the title indicates, to teach a fourth grade curriculum. JumpStart Adventures 4th Grade: Haunted Island (Learn how and when to remove these template messages) The topic of this article may not meet Wikipedia's notability guidelines for products and services. Please help improve it or discuss these issues on the talk page. For the newer version released in 2000, see JumpStart Adventures 4th Grade: Sapphire Falls. This article is about the original 1996 version of the game.